ck2 defensive pacts on or off. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. ck2 defensive pacts on or off

 
 Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defenderck2 defensive pacts on or off  Second is if the county (s) you want are small (up to their independent liege) just snipe them

I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. the pacts should be turned off because otherwise the AI will not be able to grow as large. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. Business, Economics, and Finance. Crusader Kings II. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. I don't care particularly for the implementation, but turning them Off makes it too easy for players. First save your game without compressing the file. Characters are allowed to join Defensive Pacts against realms who are Threatening. Nov 9, 2018. Now I'm wondering if they would make the game more fun. Aggressive AI means vassals will expand your realm of their own accord. If the subject of the pact attacks one of the members, others will join the war like allies. May 21, 2016. And you learn how to do it better, and it's a good thing! That's only one example, but this is what defensive pacts are really about: to make you more creative about expansion, and to make you learn the game better. And here's me always playing as a count and not getting much done for the first 100 years. How to get into a defensive pack?? bobdylan1234. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Alliances and non-aggression pacts are the two most common forms of pacts between rulers. So I always play with pacts on. Francia hasn't formed HRE and Karl has Middle and West Francia only. This tends to make the game easier. . My impression is that they don't do a whole lot. Guide for the 769 Start - Byzantine Empire conquers Francia in 9 years. P. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Obviously it doesn't work as well as it does in EU4, but. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Turning the defensive pact off is not cheating. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. If the subject of the pact attacks one of the members, others will join the war like allies. Gender Equality: Default. If the subject of the pact attacks one of the members, others will join the war like allies. (Often without the player able to find anyone to partner with. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Fast siege down the target and kill any nearby defender armies. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. If the subject of the pact attacks one of the members, others will join the war like allies. 5 Child of Destiny 2 Jade Dragon 2. Let's say there is a world defensive pact against you. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Mod to have non-aggression pacts in ck3. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Paradox Forum. Defensive pacts can be. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. For example, two things that were. Elder Kings. I'm playing as Byzantium right now trying to form the Roman. 05 -- 0. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The design is simply bad, and I play with it toggled off. If the subject of the pact attacks one of the members, others will join the war like allies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Please explain your issue is in as much detail as possible. Over 5% and the mutual. I looked in the wiki and I couldn't find anything about it. Beating defensive pacts. ++ indicates a range from +1. Holy Wars by default should remove at least your religion group from the pact. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. It's hands-down my favourite Jade Dragon CB. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Whenever I load/continue my game, I get a ton of notifications of people leaving the pact. i'm not sure if there's a way to turn them off once you've started a game though. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. Spirited-Ad-4455 •. Shattered retreat, which I always switch of, also. I am "Jalayirid" in the west. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. No need to recompress your old save again. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CK3, they’re not that bad as defensive pacts don’t exist. Just get a bunch of retinues and/or mercs right outside of a small (preferably one county) target. 5 to +2. Antipope war should mean the defender and their pact members get automatically excommunicated if they join in Tbh turning off Defensive Pacts just feels like playing in Easy Mode once you get to Empire Level. I tried googling it but to no avail. Defensive pacts can be. I don't know how to move forward due to defensive pacts. I am sitting at 99-100% threat level. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Posted by u/vectorspace299 - 4 votes and 4 commentsIt was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. . Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. . The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. A defensive league takes only 1 relation slot, no matter how many members. But there is one thing that I don't think is mentioned very often, which is. God bless the lvl 5 skaven. 3 Northern Crusade 1. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Rich Childhood. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. The most powerful tool for this is arranged. Like the closest to "coalitions" history had were wars in 1790-1810s, which honestly shouldn't even be in EU4 timeline (1399-1789 in far more natural). Double-click to zoom out. Enables raiding. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. then simply use the create_alliance effect/command with that saved scope as the target. CK3 has completely omitted that feature. My solution to this would be a "The enemy of my enemy is my friend" mechanic. Even the developers acknowledged that adding them to CK2 was a mistake. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. So is it more fun to play with pacts on so larger. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. . Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Yeah i can do that. Hello. Defensive pacts can be. #1. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Later on you can release them from tributary status and declare war immediately before they can join a defensive pact. Why are the Uyghurs in a coalition against me? Why is India in a coalition against me? I have not touched a single member of their religion. Same as before it was added, having to gain casus bellis before you can attack somebody. Forum list Trending. . If the subject of the pact attacks one of the members, others will join the war like allies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. •. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. Shattered retreat on. 1 Chinese Invasions 2. Pacts –Non-Aggression, Alliance, Defensive. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. This guide describes how to get the S. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Explain to me how the French AND the Persians AND the Ligurians AND the Abyssinians could all unite against me on the same day that I declare war, let alone coordinate a defensive pact across thousands of miles (this is a feudal world, not 1914!). No idea why they dialed it back again for CK3. Forums. I don't care particularly for the implementation, but turning them Off makes it too easy for players. 5. 411K subscribers in the CrusaderKings community. I haven't played the game in over 8 months (or any game for 8 months. So is it more fun to play with pacts on so larger. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. Defensive Pacts: On. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Oh you mean attack despite the pact. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…If you expand too quickly in CK2, other realms begin forming mutual defence pacts against you so if you attack one of them, they all gang bang you. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. So is it more fun to play with pacts on so larger. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. If the subject of the pact attacks one of the members, others will join the war like allies. Enables raiding. Press J to jump to the feed. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Turning defensive pacts to off does not inhibit ironman nor does it disable achievements. The enemy will just run your men down for months until you have nothing. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. Crusader Kings II > General Discussions > Topic Details. . Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. Crusader Kings II Wiki Active Wikis. Like shattered retreat and the council. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Get app Get the Reddit app Log In Log in to Reddit. If the subject of the pact attacks one of the members, others will join the war like allies. A Game of Thrones Mod. So is it more fun to play with pacts on so larger. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. So is it more fun to play with pacts on so larger. Then type "infamy" "-##" without the "" of course for everything. ago Castilla Off. com Ive never even considered turning them off. I am "Jalayirid" in the west. Defensive pacts can be. So is it more fun to play with pacts on so larger. NDiplomacy. First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. Have fun facing almost all of Europe trying to get land from a shoddy Karling count. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. Second is if the county (s) you want are small (up to their independent liege) just snipe them. Granting independence to vassals lowers your threat. . Now I'm wondering if they would make the game more fun. Can also turn off defensive pacts to make it much faster (like from 1 county to world conquest in about 200 years). Press J to jump to the feed. ago. Gender Equality: Default. And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. Now I have defensive pacts around me and a few questions: 1. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. Price. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. You can also hear me die. Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. Please share your opinions whether you think it was a good or bad decision, and why. Jump to latest Follow Reply. Also, because your ally was the primary aggressor, only then can choose when to end the war. 1 Fourth Crusade 1. If the subject of the pact attacks one of the members, others will join the war like allies. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. It should be more difficult for large empires to form alliance and easier for lesser countries. CryptoBasically, I find the game to be really uninteresting once you get big enough to take on the entire world at the same time (via defensive pacts) and win. Besides at this time. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. If the subject of the pact attacks one of the members, others will join the war like allies. It was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. Phantom-Fireworks • 4 yr. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Why should every ruler, Muslim. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . There is this new mechanic - threat level and defensive pacts. Displaying data at 5 minute intervals. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. There are strange defensive pacts against. DEFENSIVE_PACT_SIZE_RATIO = 1. I'm playing as Byzantium right now trying to form the Roman. I'm playing as Byzantium right now trying to form the Roman. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. They're all optional features you can toggle with the Game Rules. If the subject of the pact attacks one of the members, others will join the war like allies. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. On macOS (US), ⌥Option + 6 enters. I probably have already fought off 100 or more, and it' starting to get really frustrating. Supernatural Events: On. I haven't played the game in over 8 months (or any game for 8 months. At that point, world conquest is just a case of moving troops around. would also help with some random huge nomad joining against your war and moving their deathstack all the way across europe in one month. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. Yes. Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Hit "~" to open the console. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big enough or taken down enough of the blobs, even the remaining world united can't stop you. Same thing with Mongol invasion, Black Death, vassal republics etc. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. crusademember • 4 yr. The defensive pact against me is quite the list. ago Truthsayer I used to keep them on, but then I saw the error of my ways. Defensive pacts make so in every war the big players come knocking. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. So is it more fun to play with pacts on so larger. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. Basically you have to declare any and all wars before you unpause with your new ruler. achievement with Defensive Pacts on, and gives detailed descriptions of the intermediate and advanced game concepts your success relies on. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Let's say there is a world defensive pact against you. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. If the subject of the pact attacks one of the members, others will join the war like allies. when you start a game you can turn off defensive pacts in the game rules. No they're epicly stupid feature in both CK2 and EU4. NuncEstBidendum. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. If the subject of the pact attacks one of the members, others will join the war like allies. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. . I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Otherwise, someone powerful in the court was randomly appointed, and also the regent could change and you. I honestly like defensive pacts. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. 29 level 1 · 3 yr. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. ReplyThis is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. As Ottomans, after your glorious conquest after conquest, you reache threat above 50%. Put the edited game into your save games. Imo the threat system in ck2 is kinda bare bones and you would be better off by turning it off. Defensive pacts can be. So is it more fun to play with pacts on so larger. This mod is being developed independently from any other LotR or Middle Earth mods out there. Now I'm wondering if they would make the game more fun. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . Launcher. Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Only City States and Minor Powers can be members of a defensive. If the subject of the pact attacks one of the members, others will join the war like allies. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. 5. bamfalamfa • Depressed • 2 yr. Defensive pacts should be reworked to be more consistent. Lastly, turn off defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I want to be able to trade titles if i have de jure counties of theirs and they have de jure holdings of mine. The leader of a league is the one that invites people in. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The higher the threat of the attacker the lower the opinion threshold for the ai. His succession law is. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . So is it more fun to play with pacts on so larger. Mods. Turning the defensive pact off is not cheating. As every reasonable ruler, everyone joins defensive pacts against you. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Prep your retinues around the land then declare war.